INSTIL Program

Session 1
11:00 - 12:30
Session 2
Citizen science and Technologies

A progressive web app template for citizen science projects involving spatial data collection
(Anudari Batsaikhan and Stephan Hachinger)

Enhancing Learning about Climate Change Issues among Secondary School Students with Citizens Science tools (Muhammad Adnan, Luk Knapen, Wim Ectors and Lien Aerts)

Citizen Science for the Sea with Information Technologies: an open platform for gathering marine data and marine litter detection from leisure boat instruments
(Ciro Giuseppe De Vita, Gennaro Mellone, Dante Domizzi Sanchez-Gallegos, Giuseppe Coviello, Diego Romano, Marco Lapegna and Angelo Ciaramella)

Round table on the benefits and disbenefits of technology-supported citizen science projects

14:00 - 15:30
Session 3
Serious Games

Informing on climate-friendly novel mobility measures: Development of the serious game “MiniLautern” and analysis of player feedback
(Frank Elberzhager, Patrick Mennig and Yanick Behrendt-Henn)

EbAcraft: Engaging local communities in learning about Ecosystem-based Adaptation for coastal cities in Europe
(Ítalo de Sena, Chiara Cocco, Vojtěch Brůža, Pierre Lenicolais, Saul Crowley Crowleyand Francesco Pilla)

Pollution Runner: a Serious Game to Promote Awareness towards Air Pollution
(Mattia Fortunati and Antonella Galizia)

Roundtable on serious games and their ability to drive behavioral change

16:00 - 17:00
Session 4
Closing remarks